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The next batter connects heavily with the ball and the Scotsman stands up and roars with the crowd in his thick accent: "R-r-run ya bahstard, r-run will ya!"
A third batter slams a hit and again the Scotsman, obviously pleased with his knowledge of the game, screams: "R-r-run ya bahstard, r-r-run will ya!"
The next batter held his swing at three and two and as the ump calls a walk. The Scotsman stands up yelling: "R-r-run ya Bahstard, r-r-run!" All the surrounding fans chuckle quietly and he sits down confused. A friendly fan, sensing his embarrassment whispers, "He doesn't have to run, he got four balls."
"Walk with pr-r-ride man!"
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Incoming fire has the right of way
Don't look conspicuous; it draws fire
There is always a way
That way is always mined
Try to look uminportant; they might be low on ammo
What gets you promoted from one rank gets you killed in the next rank
Teamwork is essential; it gives them someone else to shoot at
If orders can be misunderstood they will be
The tank is a monument to the inaccuracy of indirect fire
Odd objects attract fire. You are odd
Your mortar barrage will put exactly one round on the intended target. That round will be a dud
Mine fields are not neutral
If they're shooting at you, it's a high intensity conflict
The weight of your equipment is proportional to the cube of the time you have been carrying it
The enemy diversion you have been ignoring will be the main attack
If your attack is going well, it's an ambush
Never draw fire, it irritates those around you
When you have secured an area, don't forget to tell the enemy
Never forget that your weapon is made by the lowest bidder
Friendly fire isn't
Never stand when you can sit
Never sit when you can lie down
Never stay awake when you can sleep
A grenade with a 7 second fuse will always burn in 4 seconds
The enemy never watches until you make a mistake
Whenever you are low on ammo, you can never hit anything
The more a weapon costs, the further you will have to send it to be repaired
Interchangeable parts are not
The item you need is always in short supply
The complexity of a weapon is inversely proportional to the IQ of it's operator
No combat ready group ever passes inspection
No inspection ready group ever survives combat
Peace is our profession, mass murder is just a hobby
All battles are fought at the junction of two or more maps
Things that must be together to work can never be shipped together
If you need an officer in a hurry take a nap
Radar tends to fail at night and in bad weather, and especially during both
Tracers work both ways
The only thing more accurate than incoming enemy fire is incoming friendly fire
The effective killing radius is greater than the average soldier can throw it
Military intelligence is a contradiction of terms
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Those who have it would be devastated if it was ever cut off.
Those who have it think that those who don't are somehow inferior.
Those who don't have it may agree that it's neat, but think it's not worth the fuss that those who have it make about it.
Many of those who don't have it would like to try it, a phenomenon psychologists call "E-Mail Envy."
It's more fun when it's up, but this makes it hard to get any real work done.
In the distant past, its only purpose was to transmit information vital to the survival of the species.
Some people still think that's the only thing it should be used for, but most folks today use it mostly for fun.
If you don't take proper precautions, it can spread viruses.
If you use it too much, you'll find it becomes more and more difficult to think coherently.
We attach an importance to it that is far greater than its actual size and influence warrant.
If you're not careful what you do with it, it can get you into a lot of trouble.
If you play with it too much, you could go blind.
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"Chickens, eh?" says one guy. "Hey, if I guess how many chickens you got, will you give me one?"
"Heck," says the guy with the bag, "iffin you guess right, I'll give you both of 'em."
The other scratches his head and guesses, "Um... five?"
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